Overview
Part 3: More Training Games for Success
From Training to Real-Life Reliability
In this final section of the course, you'll build upon the foundation established in Parts One and Two as you progress through Training Steps 6 to 10.
What You Will Learn
- Learn when and how to introduce the verbal cue.
- Explore engaging training games designed to strengthen and maintain the desired behavior.
- Continue using the DogNostics Train-Test-Train method to guide your progress.
- Learn how to adapt the 10-Step Training Plan to meet the needs of individual learners.
- Discover how to generalize the skill to new environments, situations, and distractions.
- Understand how respondent conditioning helps ensure that the verbal cue continues to predict positive outcomes.
- Learn practical proofing strategies that build reliability without sacrificing enthusiasm.
- Develop a happy, confident, and dependable response that can be used in everyday life.
As with the previous sections, you may choose to watch the entire MP4 presentation in one sitting or work through the individual bite-sized lessons at your own pace.
A Note Before You Begin
The training games in this section build directly upon the skills developed in the earlier steps. For this reason, we strongly recommend progressing through the lessons in sequence.
Remember that every learner progresses at their own pace. Some may move quickly through the training plan, while others may benefit from additional practice before advancing. Allow your learner's success to guide your decisions and always prioritize confidence, enjoyment, and understanding.
Lessons Included
Introduction to Part Three
Training Step 6 – Introduce the Verbal Cue
- Three additional training game demonstrations
Training Step 7 – Walk Past Food on a Mat
Training Step 8 – Food Between Handler and Dog
- One additional training game demonstration
Training Step 9 – Drop Food from Height
- One additional training game demonstration
Training Step 10 – Proof and Generalize
- Two additional games for practice and proofing
- One additional cue-proofing game
